Monday, November 28, 2011

RolePlayGateway?

This is war. It's not black and white. It's not glorious. There is no winning side. A pessimistic view to be sure, but war isn't won by mere optimism alone. It's won by strength. Strength of mind, strength of body, and strength of heart. All qualities you should remember if you ever find yourself in battle. Don't fight for glory alone, fighting for glory ends up with your ass getting skewered by a ranger's arrow or a halfling's dagger in your back. Keep your head down, keep your shield up, and maybe, if Gods willing, just maybe you'll survive the night soldier. Now get some rest, we have a long day of marching tomorrow.

This is Nomad. This chunk of land we call home. Who are we you ask? We who fight for a single Nomad. We the Dwarves, We the Humans, We the Orcs, We the Goblins and everyone in between. This is our home, and we will fight to see her reunited once again.

As you can see, this isn't going to be your average war story. Nomad is a land of fey and magic yes, but also one of blood and violence. You are more likely to see an elf put a blade in someone's gut as opposed to frolicking in the forest. A split has caused two factions, the West Marches and Fera's Promised to clutch at each others throat. Political intrigue, broken oaths, under the table deals, and other noble ideals run rampant among the upper echelons of these two factions, but that's above your head, isn't it soldier?

You won't have to worry about that for now, for your enemies will be more... forthright about your demise. We are in the army of West Marches, more specifically the expeditionary force. We are the ones testing the strength of Fera's Promised, as they us. Whether you are here by choice, by force, or by the simple allure of gold, we all share one thing in common now. Be you a mage, a rogue, or a simple warrior, we are all in the same boa. Fight hard so you shall see tomorrow, or die. Our story begins within one of the first skirmishes of the war.

Good luck, you'll need it before this bloody war is over


A simple intro for something I hope can snowball into some greater. That is a mere snippet of what I want this to evolve into. Yet... It is far from completion. First things first, I'll say where I want to go with this. Yes, it's a war story, and yes, it's fantasy. Magic, bards, swords, axes, the whole shebang. Original, I know. Sarcasm aside, where I want the true originality to come from is from the story we tell. This isn't going to be some light-hearted romp through the forgotten realms. This is going to deal with the themes of war, of loss, perhaps a dash of dark humor, some twists. Not to be all doom and gloom though, I fully expect there to be light moments, and humor sprinkled in. Perhaps a glimpse of hope before I dash it? Does that sound like the ingredients to a cake you'd like a bite of? Thought so.

What I'm looking for in a player is If you can post a decently, your character is interesting, and hitting an average of 500+ words per post isn't an issue, then your golden.

Now that, was an intro after an intro. Amazing. Anyway, to see this come to fruition, I'm going to need help. I've GMed a couple of RPs, but none of them really took flight, and I'm hoping an extra pair of hands can help with this. This is an invitation for a Co-GM. Now, not to be a stick in the mud, but I'd like someone committed to this project. Someone to bounce ideas around with. Someone to help iron out the story into a coherent narrative. Now that my plea invitation is out there...

Comments, questions, criticisms, oh holy crap I want in this right now?

*Note: This message is subject to change.

Source: http://feeds.feedburner.com/RolePlayGateway

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